Creating a Profile
Learn how to create and configure a server profile in wLauncher, including optional fields and plugin requirements.
Creating a Profile
Creating a profile in wLauncher allows you to save your server connection settings, customize nickname handling, enforce plugin requirements, and more.
Profile Fields
| Field | Description | Required |
|---|---|---|
| Profile ID | Unique ID for this profile. Leave blank to auto-generate. | |
| Server Name | Name shown on the wLauncher home screen. | |
| Server IP | IP or domain (e.g. localhost:30120, play.example.com). | |
| Server Dynamic URL | Optional URL pointing to your dynamic.json (for live stats like player count). | |
| Name Regex Requirement | Regex pattern to restrict player names (e.g. only allow A-Z characters). | |
| Required Plugins | List of plugin files users must have installed to join. See below. |
The dynamic.json endpoint is used to show player count and server status before joining. This is optional but enhances the launcher experience.
Required Plugins
If your server depends on specific client-side mods or DLLs, you can require them in the profile.
Plugin Fields
| Field | Description |
|---|---|
| Plugin File Name | Exact filename (e.g. SirenSetting_Limit_Adjuster.asi). Case-sensitive. |
| Download URL | Direct link to download the file. Must point directly to the file, not a webpage. |
To add one:
- Scroll to the Required Plugins section at the bottom of the profile editor.
- Click Add Required Plugin.
- Fill out both fields.
- Repeat as needed.
Users will be prompted to download missing plugins before launching the game, ensuring compatibility.
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